MUME Help
DEATH TRAP, DT
All the death traps in Arda are clearly marked: if you
read the descriptions thoroughly, and if you look
<direction>
when you are in doubt, you should have little
chance of entering a death trap. Some DTs are lit so you can have little doubts
about what they are; e.g., In Mid-Air
, but others are not; e.g.,
A Dark Hole
would look silly if lit. Many
death traps cannot be fled into, but this is not a
rule.
Unless you recently met *an Enemy*
, dying in a death trap does not
reduce your experience, but it will decrease your
travel points total. Should it fall below the
minimum required for your present level, you will lose a
level. Trolls are the only exception:
falling into a DT for a troll entails a small loss of
experience points.
If you walk into a death trap after you recently met *an Enemy*
,
you may suffer a pkill death. See help
death
for more details.
See also: | DEATH |
Generated on Thu Sep 5 18:09:40 2024