MUME Help
CAST
cast [<effort>] <spell name> [<parameters>]
Spell casters use this to cast a spell at someone or something.
Note that the name of the spell must be enclosed by apostrophes
('
). Also, the spell name doesn't need to be typed fully —
abbreviations are also accepted; e.g., cast
'ench' sword
(enchant) or cast 'b o
b'
(breath of briskness).
Each spell takes a given amount of time to cast.
When already in combat, your opponent is automatically set to target if you cast offensive spells with no argument. For example:
>Casting a spell uses up your mana. The actual quantity used has a random component, which decreases if you learn the spell very well.cast 'lightning bolt' cavebear
The lightning bolt hits the cavebear with full impact. the cavebear:Fine>cast quick 'lightning bolt'
The lightning bolt hits the cavebear with full impact. the cavebear:Hurt>
Attempting a spell you don't know well, or that costs almost all your
mana, is likely to result in a
backfire. When you start casting, you will be warned if
the risk of backfire is higher than normal: you will
receive the message You muster all of your concentration...
instead of You start to concentrate...
The effects of a spell improve the higher you practice it.
This is true even of spells like enchant, sanctuary and heal, which used to have a fixed effect. Putting only a few practices on a spell means casting it at a lower effective level, with lesser effects and higher mana cost. Hard to learn, high-level spells may require many practice sessions before you can even attempt to use them.
Casting also takes an optional <effort> parameter, just before the name of the spell. You can cast a spell more slowly but with greater effects, or quickly but with a higher chance of backfire. The possible efforts are:
Effort | Effect |
---|---|
quick
|
- casting time, + mana used, - spell power, + backfire |
fast
|
|
normal
|
minimize mana usage; average casting time, power, backfire |
careful
|
|
thorough
|
+ casting time, + mana used, + spell power, - backfire |
By default, casting without an <effort>
parameter is equivalent to cast normal
. You can however
change spellcasting
to choose a
new default.
See also: | SPELLS, PROMPT, MAGIC, BACKFIRE, SPELL LIST, CHANGE SPELLCASTING |
Generated on Thu Sep 5 18:09:40 2024