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ABILITIES, BASE ABILITIES, STATISTICS, STATS
"Statistics" are a set of numbers that describes your
character. Statistics may depend on a
character's level,
race, skills practiced, age, and other
factors.
Most statistics depend on a character's base abilities (a.k.a. "stats"):
Strength | STR | Raw physical power. Among other things, it affects your ability to cause damage in melee, and it sets a limit to how much you can carry. |
Intelligence | INT | Memory and abstract reasoning. A wizard's best friend. |
Wisdom | WIS | Common sense. It affects clerical spells and herblore. |
Dexterity | DEX | Useful to defend oneself against non-magical damage, and to perform precision tasks. |
Constitution | CON | Health and endurance. A must for whoever plans to spend much time fighting. |
Willpower | WIL | Iron nerves can help when facing hostile magic, when trying to force your will onto others, and when performing strenuous activities. |
Perception | PER | Eyesight, hearing, smell… It helps in detecting hidden things and in taking aim. |
Your current abilities can be seen using
info
.
Unmodified abilities (info %b
) are the
abilities your character has before any age, training,
and other temporary effects from spells,
wounds, etc.
Unaffected abilities (info %G
) are the
abilities your character has counting any age and
training effects, but before effects from spells,
wounds, etc.
Reference abilities (info %B
) are the
abilities your character was created with, prior to
any reroll, age, training or any other effect.
See also: | REROLL, STRENGTH, DEXTERITY, CONSTITUTION, PERCEPTION, INTELLIGENCE, WISDOM, WILLPOWER, AGE, TRAIN, CHANGE NEWCOMER |
Generated on Thu Sep 5 18:09:39 2024